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Ramiro Santos · C++ Game Engineer · Austin, TX

Games that feel good to play.

M.S. Computer Science

C++ game engineer with an M.S. in Computer Science. I build the systems that make games feel right.

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Mutant Arena
Fighting · Godot · 2026
1+
Years Making Games
6
Games Shipped
3
Research Papers
50K+
Players Reached
Beyond the arcade

Featured Projects

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Web App2024

Tumbile Tiles Web

Web App · Javscript · Web Developer

Implements the tumble tile model as designed by Robert Schweller and Tim Wylie. This project was done for the Algorithmic Self-Assembly Research Group (ASARG) at the University of Texas - Rio Grande Valley.

HTMLCSSJavscript
New2023

Communicative NPC

AI NPC · Unity · Full-Stack

Developed a 3D RPG featuring custom spawners and a climactic boss room. The boss enemy leverages a dual-LLM architecture to dynamically decide actions and dialogue based on its current mood state. Integrated ElevenLabs for real-time voice synthesis, enabling fully voiced NPC responses. Built a voice-to-voice pipeline where players speak to the boss and receive spoken replies creating an immersive, AI-driven combat experience.

ElevenLabLLMC#
Top Titles

Featured Games

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Mutant Arena

Fighting

Half Hazard

Horror / Puzzle

Spirits of the Wind

Puzzle / Platform

Sole Survivor

Arcade
Tech Stack

Skills & Tools

Engines

UnityUnrealGodotBevy

Languages

C#C++GDScriptRustTypeScriptPython

Art & Audio

ShadersBlenderAsepriteFMOD

Backend & Ops

Node.jsPhotonPostgreSQLDockerCI/CD
Background

Education & Experience

Experience
2026 — Now

Adjunct Computer Science

South Texas College

Teaching Computer Science courses at the college level, bringing real-world research and industry experience into the classroom to help students build a strong foundation in CS fundamentals.

2024 — 2026

Graduate Researcher

ASARG

Conducting theoretical research in molecular computing, exploring Chemical Reaction Networks, Tile Assembly Models, and computational complexity at the nanoscale. Working at the intersection of mathematics, biology, and computer science.

2024 — 2026

Lecturer

University of Texas Rio Grande Valley

Teaching Introduction to Computer Science across multiple sections, covering topics from Boolean logic and web technologies to AI and game development. Focused on making foundational CS concepts accessible to students of all backgrounds.

2024 — 2025

Frontend Web Developer

MVSSIVE

Built and maintained full stack web features using TypeScript and Dockerized microservices, from audio/image processing tools to secure backend APIs. Collaborated with cross-functional teams to ship scalable, production-ready applications.

2022 — 2023

Undergraduate Teacher Assistant

University of Texas Rio Grande Valley

Supported student success through grading, office hours, and one-on-one guidance. Helped create an encouraging learning environment where students could confidently engage with course material.

Education
2024 — 2026

M.S. Computer Science

University of Texas Rio Grande Valley

2021 — 2023

B.S. Computer Science

University of Texas Rio Grande Valley

Research

Published Papers

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Portrait
About

Hi, I'm Ramiro.

C++ game engineer and college instructor based in Austin, TX. I teach C and C++ at the community college level and build games focused on the systems and visual effects that make gameplay feel alive. I'm drawn to the mechanics and rendering details that players feel more than they see.

What I'm looking for
C++ game engineering roles in gameplay, graphics, or engine systems
Teams that care about visual polish and game feel
Studios where deep technical craft meets creative ambition
Let's talk

Let's build something great.

Have a project in mind, or hiring for a team that ships? I'm open to the right opportunity.

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